About Me
I’m a computer science student focused on game development, real-time systems, and interactive experiences. I enjoy low-level problem solving, gameplay systems, and performance-oriented code.
Skills
Programming
C++, C#, Python, Node-based visual scripting.
Development using Popular Engines
Unity, Godot, Unreal Engine 5.
Version Control
GitHub, Perforce, Unity Version Control, BitBucket.
Asset/Content Creation
Adobe Photoshop, Blender, Sony Vegas Pro.